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about the team

      THE DAILY MOBSTER is a TRUE INDIE web comic and graphic novel project brought to you by industry studio-veterans with a vision and a story to tell.  They bring you their best work yet, without big studio funding or story manipulation.  While it is indie, it still has an amazing team behind it and it wouldn't be what it is without the talent behind it.  

   

roberto esquivel
executive producer

This project would very likely still be stuck in our heads and on the endless floors of pitch rooms across Hollywood and nothing more than a blog if it weren't for the guidance, generosity and support of Roberto Esquivel.  The entire team truly thanks you, and we feel so lucky and grateful for your trust in our vision and enabling us to tell this story.  It's an opportunity not many story-tellers get to have.

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jack kasprzak
creator, writer, artist

    Director, Animator and Writer, Jack has worked on many of your favorite film and tv shows including Transformers: Dark of the Moon, Roald Dahl's The Twits, DreamWorks' Kung Fu Panda: The Dragon Knight, Spirit Riding Free, and dozens others.   He has primarily been an Animation Director as well as an Episodic Story Director and now looks to bring those skills from the animation pipeline to the graphic novel medium.

     Jack has been obsessed with mobsters and the noir crime genre since he was a kid.  Some of his favorite films and books growing up were Dick Tracy, the Fritz Freeling's mobsters in Bugs Bunny, The Untouchables, Miller's Crossing, and of course, The Godfather.

    What began as a personal "journal" project during Jack's early film career (to keep his creative skills sharp, while he primarily digitally groomed Uma Thurman's hair) blossomed into The Daily Mobster blog (when Blogger and Wordpress were huge).  It amassed a rather large following and he ended up with nearly 100 characters paired with short stories, poems, or articles about them. Most of these character designs remain, essentially, unchanged in a new 3d form.

    A decade later, when Jack joined forces with Slavik, The Daily Mobster was resurrected and pitched as an Animated Series. However, in an increasingly indie-creator-friendly industry and another 5-10 years later, Jack and Slavik decided to retool it into the breathtaking, visually cinematic, noir epic that you see today.

   

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slavik ia
co-creator, writer, artist

    You have most certainly seen Slavik's work in many of your favorite films and countless commercials.  He has twenty years specializing in primarily previsualization (which is effectively storyboarding in 3d space for film, tv and commercial) sometimes acting as the actor, cinematographer and director of photographer being the very first visual look from page to screen.   He has worked on such films as Tron Legacy, Spiderman No Way Home, Free Guy, The Planet of the Apes series, and Black Panther 2.

     Slavik is an avid film and gaming fan, with a long interest in the World of Warcraft games, Tekken, Street Fighter and also has always appreciated the mobster genre, particularly highlighting Casino, The Godfather and Goodfellas.  His unique perspective from the game world adds even yet another layer to the user's feel of reading a comic that feels like an immersive experience.

     After writing, directing and shooting several short films, music videos and commercials, Slavik joined Jack to write and develop several animated series, an interactive game called "Pirates ArrBCs", and ultimately began writing and developing The Daily Mobster for the graphic novel format. 

     Bringing his career-long experience with visual composition, cinematic story telling and work with award-winning directors, Slavik drives The Daily Mobster's unique cinematic look.  He also co-writes the story and assists in overseeing asset development alongside Jack.

   

liz chun
writer

    Writer and show-creator, Liz Chun brings her extensive experience in writing that you may know from Madagascar: A Little Wild, DreamWorks' The Bad Guys series, Trollstopia as well as being the creator, writer and voice actress in (Not) Hero.   Liz co-writes the issues along with Slavik and Jack and brings a new perspective and absurdist humor to ensure our world stays as unique and true to the source material as possible while introducing fresh ideas to keep the plot exciting and twisting.

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the visual team

     Some said we were crazy, it's impossible, and it's overengineered, but The Daily Mobster follows a traditional animation production pipeline process (eliminating only the "animation"/motion task), meaning every character, prop, and set is drawn and designed, then 3d-modeled, rigged, textured, posed and placed in a set and then lit and rendered before going into a graphic design and layout phase.  This gives The Daily Mobster a distinctly unique visual appeal and look, a truly deep cinematic and detailed feel that few other graphic novels would attempt. 

CHARACTER MODEL LEADS

Jean-Louis Schiller

Bryan Repka 

CHARACTER RIGGER

Mike Gajga

ADDITIONAL CONSULTANTS

Meg Favreau

Robert Taylor

Anukul Kukade (Triodoxic Studios)

ADDITIONAL CHARACTER ASSETS

provided by

The Monk Studio

Executive Producer             Juck Somsaman

Producer                             Natnaree Pichetpongsa

Production Assistant           Panna Ampairat

Production Manager           Napassara Chaisukdamrong

Asset Manager                    Palapas Nimawan

Head of Assets                    Tanoo Choorat

Character Modeler              Pongsopat Totan

Character Modeler              Saranchana Mekhaworanan

Character Modeler              Viphada Karnjanawarit

Lead Pipeline                      Sarinporn Pintusopon

Lead Technical Director      Thanapat Tummati

Pipeline Developer             Nuttapon Vanakittistien

Pipeline & TD Coordinator Danuphol Jongariyakul

CREATIVE COMMON CREDITS

An additional list of models and assets is provided for under the fair use terms set forth by Creative Commons.  

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